Friday, February 3, 2017

SOTA - Monster Experience table

I spent a few hours in Deep Ravenswood killing the undead mobs to find out their experience values. I set all my skills to maintain so as to check the gain in experience once I had killed a mob.
Surprisingly, I found out that the undead mobs had variable experience values assigned to them.

Exp 1 means the highest experience value the mob can have.
Exp 2 means a lower experience value the mob can have.
Exp 3 means an even lower experience value the mob can have.

Note: This is correct as of patch R38.

Monster Experience Table
Location: Deep Ravenswood
Exp 1 Exp 2 Exp 3
Lich Mage 4000 2000 -
Lich Archer 3000 1500 -
Lich Fighter 3000 2100 1050
Hardened Skeleton Mage 2050 1025 -
Hardened Skeleton Archer 2000 1000 -
Hardened Skeleton Footman 2000 1000 -

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