Friday, November 22, 2013

Star Citizen - Commander

Achieved the Commander rank today.

Wednesday, November 20, 2013

Star Citizen - Space Marshal

Woot, got the Space Marshal title today.

Sunday, November 17, 2013

MWO - 50 million C-Bills

Just broke the 50 million C-Bill milestone. Feels great.

Friday, November 15, 2013

MWO - Battlemaster BLR-1G

Woot, just scored an astounding 983 damage with my BLR-1G in a match on Crimson Strait. Was using nearly stock weapons loadout of 1 LL, 6 ML, 2 MG, 1 SRM6 and AMS with a STD 350 engine and 20 DHS (with Endo Steel internal structure).

Monday, November 11, 2013

MWO - Cute Bobblehead

Just saw someone with this cute bobblehead. Wonder what its called and how to get it.

Edit: Its a Coconut Monkey bobblehead which came together with a copy of PC Gamer magazine (issue 223) back in Dec 2012.

Wednesday, November 6, 2013

MWO - ShadowHawk SHD-2D2

Scored 782 damage in the SHD-2D2 today on River City, with 1 kill and 9 assists. My build was an XL300, 2 LLs, 4 SSRMs with 3tons ammo, MG, BAP for locking on to ECM lights, and Adv. Target Decay for maintaining missile lock. Also, I had 12 DHS. I had the mandatory 3 JJs for extra mobility. In another game, also on River City, I scored 604 damage, with 3 kills and 5 assists. The ShadowHawk excels in close quarters combat in built-up areas like River City, River City Night, Frozen City, Frozen City Night.

Today, while piloting my SHD-2H in Frozen City, I managed to single-handedly kill a Jagermech and another ShadowHawk by body-hugging them to death in the narrow tunnel near waypoint Theta. Downed the Jager first, then the Hawk. Scored 563 damage in that match. Felt great.

Monday, November 4, 2013

MWO - ShadowHawk SHD-2H

Got an astounding 791 dmg in my ShadowHawk SHD-2H.

My loadout was an XL360, 1 LL, 3 SSRMs (3 tons ammo), BAP, AMS, 3JJs, 10 DHS, and Adv. Target Decay (level 2).

I spent the rest of the day trying to replicate my high damage results but to no avail.
I found that the streaks took far too long to lock-on in brawls and this reduced my damage uptime.
When you sneak up on someone's back, you want to pump out as much damage as possible in as short a time as possible. So streaks were hampering my damage output in this regard.
I switched to an XL300 with LL, 2xSRM6, SRM4, 3MG (with 5 tons SRM ammo, 2 tons MG ammo), 3JJs and 12 DHS, and immediately upped my damage to 881 in the next game, and 699 damage in the game after that.

My build is similar to the one below, only with 12 DHS instead of 14, with the extra ton going to armor.

ShadowHawk SHD-2H(P) with 3MGs on the left shoulder